Skip to main content

Your club

Mettle

What the numbers mean

The score on your child's screen measures effort and consistency, not speed. Nothing here ranks children against other children's ability.

Daily cap
300 XP
the most one day can add
Mark Present
60 XP
applied in one tap
Top multiplier
2.5×
at the longest streak

In the water

12 items · 300 XP

What your swimmer can earn points for at practice, and what each one is worth.

  • On Deck Earlyautomatic

    On deck 5+ minutes before start

    20 XP

  • Gear Readyautomatic

    Cap, goggles, suit — ready to go

    10 XP

  • In on Timeautomatic

    In the water the moment practice starts

    20 XP

  • Full Warm-Up

    Every rep of warm-up, proper form

    30 XP

  • Full Practice

    Made it through the final rep and cool-down

    50 XP

  • Bonus Rep

    Did more than the set asked

    40 XP

  • Helped a Teammate

    Encouraged or helped another swimmer

    30 XP

  • Asked a Question

    Engaged with the coaching

    20 XP

  • Positive Attitude

    Brought energy, no complaints

    20 XP

  • Cool-Down Done

    Finished a proper cool-down

    10 XP

  • Lane-Line Crew

    Helped set up or switch lane lines

    30 XP

  • Zero Skipped Reps

    Every single rep — no shortcuts

    20 XP

In the weight room

3 items · 90 XP

The same idea, in the weight room.

  • Showed Upautomatic

    Present and ready to lift

    20 XP

  • Full Workout

    Completed every exercise

    40 XP

  • Extra Sets

    Extra sets beyond the program

    30 XP

At a meet

6 items · 545 XP

What a race day can add.

  • Meet Check-In

    Raced at least one event — auto-set from results

    25 XP

  • Personal Best

    Set a new personal best in any event

    100 XP

  • Meet Record

    Broke the meet record

    150 XP

  • Team Record

    Set a new team record

    200 XP

  • Season Best

    Fastest time this season (not all-time PR)

    30 XP

  • Sportsmanship

    Cheered teammates, showed respect

    40 XP

Side quests

5 items · 200 XP

Work done outside practice, sent to the coach for approval.

  • Technique Lab

    Film one stroke, review with coach

    60 XP

  • Buddy Up

    Help a teammate master one skill

    40 XP

  • Recovery Ritual

    Log 8+ hours sleep + nutrition (3 nights)

    30 XP

  • Dryland Hero

    Complete extra dryland, log reps

    50 XP

  • Mindset Journal

    Write what I did well, what I'll fix

    20 XP

The levels

Your club named these. They are reached on total XP earned, all time.

  • 🌱 Rookie0
  • ⚡ Contender300
  • 🔥 Warrior600
  • 💎 Elite1000
  • ⭐ Captain1500
  • 👑 Legend2500
  • 🔱 Mythic4000
  • 🏛 Olympian7000
  • ✨ Immortal12000

The streak bonus

Consecutive days of turning up. It multiplies everything above.

  • STARTER · day one · 1×
  • BRONZE · 3+ days · 1.25×
  • SILVER · 7+ days · 1.5×
  • GOLD · 14+ days · 1.75×
  • LEGENDARY · 30+ days · 2×
  • MYTHIC · 60+ days · 2.5×

Worth knowing

  • Points are not a league table of ability. A slower swimmer who turns up every day out-earns a faster one who does not.
  • A day is capped at 300 XP. Once a swimmer reaches it, further ticks stop adding points for that day.
  • Your streak multiplies what everything is worth, up to 2.5× — so consistency is worth more than any single big day.
  • Your club chose this list. Names, values and rungs are the club's own and can change.
  • Levels are named by the club, so a rung name means the same thing to every swimmer on this team and nothing outside it.
Your club · generated from this club’s own settings in Mettle · mettlearena.com

This is the list every club starts from. A club running Mettle can rename any of it, change what it is worth, retire it, add its own, and rewrite the levels — and then this same page prints their version instead. mettlearena.com

How Mettle scoring works — check-ins, XP, streaks and levels